add "please wait" and "please enable websockets" messages
This commit is contained in:
@ -22,22 +22,23 @@
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<script>window.sa_event=window.sa_event||function(){a=[].slice.call(arguments);sa_event.q?sa_event.q.push(a):sa_event.q=[a]};</script>
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<script>window.sa_event=window.sa_event||function(){a=[].slice.call(arguments);sa_event.q?sa_event.q.push(a):sa_event.q=[a]};</script>
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</head>
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</head>
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<body>
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<body>
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<div id="wait"><span id="message">Spinning up your very own personal computer, please wait!</span> <span class="blink">_</span></div>
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<canvas id="display"></canvas>
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<canvas id="display"></canvas>
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<a class="github" href="https://github.com/jakejarvis/y2k" title="View on GitHub" target="_blank" rel="noopener">
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<a class="github" href="https://github.com/jakejarvis/y2k" title="View on GitHub" target="_blank" rel="noopener">
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<svg viewBox="0 0 16 16" width="32" height="32"><path d="M8 0a8 8 0 00-2.5 15.6c.4 0 .5-.2.5-.4v-1.5c-2 .4-2.5-.5-2.7-1 0-.1-.5-.9-.8-1-.3-.2-.7-.6 0-.6.6 0 1 .6 1.2.8.7 1.2 1.9 1 2.4.7 0-.5.2-.9.5-1-1.8-.3-3.7-1-3.7-4 0-.9.3-1.6.8-2.2 0-.2-.3-1 .1-2 0 0 .7-.3 2.2.7a7.4 7.4 0 014 0c1.5-1 2.2-.8 2.2-.8.5 1.1.2 2 .1 2.1.5.6.8 1.3.8 2.2 0 3-1.9 3.7-3.6 4 .3.2.5.7.5 1.4v2.2c0 .2.1.5.5.4A8 8 0 0016 8a8 8 0 00-8-8z"/></svg>
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<svg viewBox="0 0 16 16" width="32" height="32"><path d="M8 0a8 8 0 00-2.5 15.6c.4 0 .5-.2.5-.4v-1.5c-2 .4-2.5-.5-2.7-1 0-.1-.5-.9-.8-1-.3-.2-.7-.6 0-.6.6 0 1 .6 1.2.8.7 1.2 1.9 1 2.4.7 0-.5.2-.9.5-1-1.8-.3-3.7-1-3.7-4 0-.9.3-1.6.8-2.2 0-.2-.3-1 .1-2 0 0 .7-.3 2.2.7a7.4 7.4 0 014 0c1.5-1 2.2-.8 2.2-.8.5 1.1.2 2 .1 2.1.5.6.8 1.3.8 2.2 0 3-1.9 3.7-3.6 4 .3.2.5.7.5 1.4v2.2c0 .2.1.5.5.4A8 8 0 0016 8a8 8 0 00-8-8z"/></svg>
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</a>
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</a>
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<script src="app.js"></script>
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<script src="app.js"></script>
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<script>
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<script>
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var random_tile = Math.floor(Math.random() * 20);
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document.body.style.backgroundImage = 'url("tiles/tile_' + random_tile + '.png")';
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if (window.WebSocket) {
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if (window.WebSocket) {
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var display = document.getElementById("display");
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var display = document.getElementById("display");
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var rfb = new RFB({ target: display, encrypt: true });
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var rfb = new RFB({ target: display, encrypt: true });
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rfb.connect("sandbox.y2k.land", 443);
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rfb.connect("sandbox.y2k.land", 443);
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} else {
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document.getElementById("message").innerHTML = "WebSockets must be enabled to enter Y2K Land!!!<br><br>Press the Any key to continue."
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}
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}
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</script>
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</script>
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<script>
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var random_tile = Math.floor(Math.random() * 20);
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document.body.style.backgroundImage = 'url("tiles/tile_' + random_tile + '.png")';
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</script>
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<script async defer src="https://collect.y2k.land/latest.js" data-skip-dnt="true"></script>
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<script async defer src="https://collect.y2k.land/latest.js" data-skip-dnt="true"></script>
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<noscript><img src="https://collect.y2k.land/noscript.gif" alt=""/></noscript>
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<noscript><img src="https://collect.y2k.land/noscript.gif" alt=""/></noscript>
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</body>
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</body>
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@ -1,15 +1,23 @@
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@font-face {
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font-family: "Perfect DOS VGA 437";
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font-style: normal;
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font-weight: normal;
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src: url("fonts/perfect-dos.woff2") format("woff2"),
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url("fonts/perfect-dos.woff") format("woff");
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}
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body {
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body {
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margin: 0;
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margin: 0;
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padding: 0;
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padding: 0;
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width: 100%;
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width: 100%;
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height: 100%;
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height: 100%;
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font-family: "Perfect DOS VGA 437", monospace;
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/* specific retro wallpaper tile is set randomly by JS onload */
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/* specific retro wallpaper tile is set randomly by JS onload */
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background-repeat: repeat;
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background-repeat: repeat;
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background-attachment: fixed;
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background-attachment: fixed;
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background-position: center;
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background-position: center;
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}
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}
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canvas {
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canvas, div#wait {
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display: block;
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display: block;
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margin: auto;
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margin: auto;
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position: absolute;
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position: absolute;
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@ -17,6 +25,18 @@ canvas {
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bottom: 0;
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bottom: 0;
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left: 0;
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left: 0;
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right: 0;
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right: 0;
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}
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div#wait {
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width: 600px;
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height: 300px;
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background-color: #000;
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color: #ccc;
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padding: 10px;
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user-select: none;
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z-index: -100;
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}
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canvas {
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z-index: 100;
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/* fix fuzziness: https://stackoverflow.com/a/13492784 */
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/* fix fuzziness: https://stackoverflow.com/a/13492784 */
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image-rendering: optimizeSpeed;
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image-rendering: optimizeSpeed;
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@ -39,3 +59,11 @@ a.github {
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fill: #fff;
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fill: #fff;
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mix-blend-mode: exclusion;
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mix-blend-mode: exclusion;
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}
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}
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span.blink {
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animation: blink 1s step-end infinite;
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}
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@keyframes blink {
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50% {
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opacity: 0;
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}
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}
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